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Digital Tutors: Custom Characters in CryENGINE

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Digital Tutors: Custom Characters in CryENGINE
Digital Tutors: Custom Characters in CryENGINE | 506 MB
Run Time: 1h 5m | Release Date: November 1, 2012 | Author: Joshua Kinney
Required Software: 3ds Max 2012, CryENGINE Free SDK 3.4 (Build 3696)


In this series of CryENGINE tutorials, we will discuss how to import a custom character into CryENGINE. We will start by discussing some important concepts to remember for modeling characters and for rigging our characters. Once we have all of that, we’ll learn how to quickly match the rig to the character mesh. After that, we’ll discuss how to skin the character to the rig using the CrySkin modifier. Then we’ll get into the meat of the tutorial by learning how to export the character to the CryENGINE SDK. Then we’ll wrap up the training by learning which files must be modified in order to make our character the playable character.

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