
Digital-Tutors – Creative Development – Baking Light Maps for Game Environments in Maya and mental ray | 1 GB
Run Time: 1h 44m | Release Date: November 1, 2012 | Author: Gabriel Betancourt
Required Software: Maya 2011, Photoshop CS5
In this tutorial, you will learn about baking light maps and compositing them for game environments. From this course, you will learn to generate light maps for any project’s environment, or bake ambient occlusion into our geometry.